CR 6 – Type – Monstrosity – Greenland Guardian
Tier 2 play
**Monster Name:** Greenland Guardian
**Size, Type, Alignment:** Large Monstrosity, Unaligned
**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 95, Speed 30 ft., swim 60 ft.
**Ability Scores:**
Strength 20 (+5),
Dexterity 14 (+2),
Constitution 18 (+4),
Intelligence 2 (-4),
Wisdom 12 (+1),
Charisma 1 (-5)
**Proficiencies:** Saving Throws: Strength +8, Constitution +7; Skills: Athletics +8, Perception +4
Damage Resistances: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities: Poison
Condition Immunities: Charmed, Frightened
**Senses:** Darkvision 60 ft., Tremorsense 30 ft., Passive Perception 14
**Languages:** Understands Common but cannot speak
**Challenge Rating (CR):** 6
**Special Abilities:**
– **Abyssal Call:** As a bonus action, the Greenland Guardian can summon 1d4+1 Ice Elementals to aid it in combat.
– **Tidal Surge (Recharge 5-6):** Once per encounter, the Guardian can create a wave of water in a 30 ft. cone. Each creature in that area must succeed on a DC 15 Strength saving throw or take 3d8 bludgeoning damage and be knocked prone.
**Actions:**
– **Multiattack:** The Greenland Guardian makes two attacks: one with its Bite and one with its Tail.
– **Bite:** +8 to hit, reach 5 ft., one target. Hit: 2d10 + 5 piercing damage.
– **Tail:** +8 to hit, reach 10 ft., one target. Hit: 2d8 + 5 bludgeoning damage.
– **Frosty Grasp (Recharge 4-6):** One creature grappled by the Guardian takes 2d6 cold damage at the start of its turn.
**Description:** The Greenland Guardian is a massive, amphibious creature that resembles a fusion of a walrus and a dragon, with thick, icy skin and tusks that shimmer like ice. It is believed to be the ancient protector of the lands of Greenland, tasked with guarding the treasures and secrets hidden beneath the ice. In combat, it uses its size and strength to overpower foes, while its ability to summon Ice Elementals adds to its tactical advantage. The Guardian is territorial and aggressive, often attacking intruders without warning, using its environment to its advantage by creating obstacles with waves of ice and water.