Tier 2 – The Harmonic Wraith of Darendale
**Tier 2 play**
In the vibrant kingdom of Eldoria, where the air shimmers with magic and the very fabric of reality bends to the will of the spellbound, your party finds themselves in the quaint town of Darendale. Known for its lush fields and friendly folk, Darendale is currently shrouded in an unsettling silence. The once-bustling streets are now quiet, with whispers of dread weaving through the townsfolk.
A series of mysterious disappearances has gripped the town, with the latest victim being the beloved baker, Old Man Grumble. On moonlit nights, villagers report seeing strange shadows flitting through the woods, accompanied by an eerie, melodic hum that chills the breath of even the bravest soul. The mayor, desperate and anxious, has put out a call for heroes to investigate the source of these hauntings and bring peace back to Darendale.
As your party gathers in the dimly lit tavern, the warm scent of fresh bread lingers, mixing with the bitterness of ale. The flickering light of the hearth casts long shadows across the room, and the characters notice an elderly woman knitting quietly in the corner. She raises her eyes, filled with concern, and murmurs about the "Harmonic Wraith," an ancient spirit believed to be awakened from slumber by a forgotten ritual that should never have been disturbed.
Your adventure unfolds as you head into the Whispering Woods, where the trees tower like sentinel giants, and the night sky is painted with stars. The deeper you go, the more intense the sensation of being watched becomes. The melodic hum grows louder, vibrating through the ground, and the air thickens with an otherworldly energy.
Midway through the forest, your party stumbles upon a hidden glade where the wraith, a ghostly figure cloaked in tattered remnants of music sheets, manifests before you. Its presence is palpable, and the melody it produces strikes at the very core of your beings, causing disorientation.
As you gather your resolve, it’s clear that to banish the wraith, you must first engage it in a rhythmic battle of spells and music. The only way to weaken it is by matching its haunting melody with powerful incantations or harmonies of your own, disrupting its spectral song.
**Boss Enemy: Harmonic Wraith**
– **HP:** 50
– **AC:** 15
– **Attack:** Ethereal Harmony (Melee spell attack; +5 to hit; reach 5ft; 2d8 psychic damage)
– **Special Ability:** Melodic Lullaby (Once per encounter, all creatures in a 30ft radius must succeed on a DC 14 Wisdom saving throw or be stunned until the end of their next turn.)
– **Ghostly Resilience:** The Harmonic Wraith is immune to non-magical attacks and has resistance to bludgeoning, piercing, and slashing damage from magical attacks.
Your party's mission is to either defeat the wraith or uncover the ancient ritual that caused its awakening, providing a path to either a combat showdown or an intricate mystery to solve. As you navigate this high-magic world filled with whimsical creatures and powerful spells, the fate of Darendale rests upon your shoulders. Will you restore harmony to the town, or will the shadows of the Whispering Woods claim you as their next victims? The choice is yours.