IMTHEBUS

Tales from my life, learning, teaching and freelancing with MS Excel

Quick tips

CR 5 – Undead – Reputation Wraith

**Tier 2 play**

**Monster Name:** Reputation Wraith

**Size, Type, Alignment:** Medium Undead, Neutral Evil

**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 0 ft., fly 40 ft. (hover)

**Ability Scores:**

Strength 6 (-2),

Dexterity 16 (+3),

Constitution 14 (+2),

Intelligence 12 (+1),

Wisdom 15 (+2),

Charisma 18 (+4)

**Proficiencies:**

Saving Throws: Wisdom +5, Charisma +7

Skills: Deception +7, Insight +5

**Damage Resistances:** Necrotic, Psychic

**Damage Immunities:** Poison, Blinded

**Condition Immunities:** Charmed, Frightened

**Senses:** Darkvision 60 ft., Ethereal Vision, Passive Perception 14

**Languages:** Understands Common and one additional language but cannot speak

**Challenge Rating (CR):** 5

**Special Abilities:**

– **Aura of Malice:** All creatures within 10 feet of the Reputation Wraith must succeed on a DC 15 Wisdom saving throw or take 10 (3d6) psychic damage and have disadvantage on their next attack roll.

– **Reputation Drain:** Once per day, the Wraith can target one creature within 30 feet. The target must succeed on a DC 15 Charisma saving throw or become paralyzed for 1 minute, during which the Wraith absorbs one skill proficiency from the target.

**Actions:**

– **Multiattack:** The Wraith makes two attacks with its Reputation Grasp.

– **Reputation Grasp:** Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (4d6) psychic damage, and the target must succeed on a DC 15 Wisdom saving throw or have their Charisma reduced by 1d4 for 1 hour.

– **Whispers of Doubt (Recharge 5-6):** Each creature of the Wraith's choice within 30 feet must make a DC 15 Wisdom saving throw or take 21 (6d6) psychic damage and become frightened until the end of their next turn.

**Description:** The Reputation Wraith is a vengeful spirit born from the humiliation and disgrace of its former life. It drifts through the shadows, sowing doubt and fear, feeding off the reputations of others to bolster its own ethereal form. Tactics often involve manipulating the battlefield, creating fear and confusion among foes, and targeting the most charismatic members of a party, seeking to undermine their confidence. This creature embodies the desperation of a tarnished legacy, using its haunting presence to inflict psychic torment on those who dare to challenge it.

Leave a Reply

Your email address will not be published. Required fields are marked *

I accept that my given data and my IP address is sent to a server in the USA only for the purpose of spam prevention through the Akismet program.More information on Akismet and GDPR.