CR 5 – Type – Undead – Bourbon Wraith
Tier 2 play
**Monster Name:** Bourbon Wraith
**Size, Type, Alignment:** Medium Undead, Chaotic Neutral
**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 0 ft., Fly 60 ft. (hover)
**Ability Scores:**
Strength 10 (+0),
Dexterity 16 (+3),
Constitution 14 (+2),
Intelligence 12 (+1),
Wisdom 15 (+2),
Charisma 18 (+4)
**Proficiencies:** Saving Throws: Wisdom +5, Charisma +7; Skills: Stealth +6, Persuasion +7
Damage Resistances: Necrotic, Psychic; Damage Immunities: Poison, Blinded, Charmed, Deafened, Frightened
Condition Immunities: Paralyzed, Poisoned
**Senses:** Darkvision 60 ft., Ethereal Sight (see 60 ft. into the Ethereal Plane), Passive Perception 12
**Languages:** Common, understands but cannot speak
**Challenge Rating (CR):** 5
**Special Abilities:**
– **Ethereal Jaunt:** The Bourbon Wraith can shift between the Material Plane and the Ethereal Plane as a bonus action, allowing it to evade attacks and reposition itself strategically.
– **Haunting Presence:** Creatures within 30 feet of the Bourbon Wraith must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.
**Actions:**
– **Multiattack:** The Bourbon Wraith makes two attacks with its Spectral Touch.
– **Spectral Touch:** Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d10) necrotic damage, and the target must succeed on a DC 15 Constitution saving throw or have its maximum hit points reduced by an amount equal to the necrotic damage taken until it finishes a long rest.
– **Bourbon Mist (Recharge 5-6):** The Bourbon Wraith releases a cloud of intoxicating mist in a 15-foot radius. Creatures in that area must make a DC 15 Constitution saving throw or be poisoned and incapacitated until the end of their next turn.
**Description:** The Bourbon Wraith is a spectral figure, forever bound to the lively streets of Bourbon Street, where it once reveled in the joys of life. Now, it haunts the area, drawing in unsuspecting souls with its intoxicating presence. The Wraith uses its ethereal abilities to flit between the material and ethereal realms, striking fear into the hearts of those who dare to approach. Its demeanor is both playful and sinister, often luring adventurers into traps with promises of revelry before revealing its true, malevolent nature.