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CR 5 – Fiend – Socialite Succubus

Tier 2 play

**Monster Name:** Socialite Succubus

**Size, Type, Alignment:** Medium, Fiend, Chaotic Neutral

**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft., fly 60 ft.

**Ability Scores:**

Strength 10 (+0),

Dexterity 16 (+3),

Constitution 14 (+2),

Intelligence 12 (+1),

Wisdom 15 (+2),

Charisma 20 (+5)

**Proficiencies:** Saving Throws: Charisma +8, Wisdom +5

Skills: Deception +8, Insight +5, Persuasion +8

Damage Resistances: Psychic

Damage Immunities: Charm

Condition Immunities: Charmed

**Senses:** Darkvision 60 ft., Passive Perception 12

Languages: Common, Infernal, Telepathy 60 ft.

Challenge Rating (CR): 5

**Special Abilities:**

– **Charm Aura:** Creatures within 30 feet must succeed on a DC 15 Wisdom saving throw or be charmed until the end of their next turn.

– **Social Media Influence (Recharge 5-6):** The Succubus can target one creature within 60 feet. That creature must succeed on a DC 15 Charisma saving throw or become compelled to spread false rumors about a chosen target, providing disadvantage on their next attack roll against that target.

**Actions:**

– **Multiattack:** The Socialite Succubus makes two attacks: one with its Kiss and one with its Ensnaring Charm.

– **Kiss:** +8 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) psychic damage, and the target must succeed on a DC 15 Wisdom saving throw or be charmed by the Succubus for 1 minute, repeating the save at the end of each of its turns.

– **Ensnaring Charm:** Ranged Spell Attack +8 to hit, range 60 ft., one creature. Hit: 10 (3d6) psychic damage, and the target must succeed on a DC 15 Wisdom saving throw or be restrained until the end of its next turn.

**Description:** The Socialite Succubus is a cunning fiend who thrives on the chaos of social dynamics, often using her charm and manipulation to further her own ends. Born from the depths of Infernal realms, she seeks to influence the social standings of mortals, believing that relationships can be twisted to increase her power. She often employs insidious tactics, playing on the insecurities of her victims, and can turn even close friends against one another with her silver tongue. In combat, she uses her aerial mobility to stay out of reach while charming and ensnaring her foes.

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