Tier 2 – Tier 2 play (1)
**Tier 2 play**
In the vibrant realm of Eldoria, where magic flows like rivers and the skies shimmer with the hues of enchantment, a peculiar disturbance has caught the attention of the local populace. The once-peaceful village of Willowbrook, nestled between the Whispering Woods and the Crystal Lake, has been plagued by a series of mysterious disappearances. Villagers whisper of shadowy figures lurking at the edge of the woods, and the air is thick with unease.
The party finds themselves in the heart of Willowbrook, where the townsfolk gather in the square, their faces etched with worry. An elder, her silver hair cascading like a waterfall, approaches the adventurers. “Please, brave souls,” she implores, her voice trembling. “Our children have vanished, taken by the dark enchantress known as Selene. She dwells deep within the Whispering Woods, where the trees seem to whisper secrets of old. We fear for their lives.”
As the party prepares to embark on their quest, they are gifted a shimmering amulet by the elder, said to protect against dark magic. The journey into the Whispering Woods is fraught with challenges; the trees twist and turn, creating an ever-shifting maze. The air is thick with the scent of damp earth and wildflowers, but an ominous chill lingers, hinting at the danger that lies ahead.
The adventurers must navigate through the woods, facing enchanted creatures and solving riddles posed by the ancient spirits that guard the path. As they delve deeper, they encounter a group of mischievous fae who offer cryptic clues in exchange for a favor. The fae, with their iridescent wings and laughter like tinkling bells, can either aid or hinder the party’s progress.
Eventually, the party arrives at Selene’s lair, a grand, twisted tree that pulses with dark energy. The air crackles with magic, and the ground is littered with remnants of past victims. Selene, a striking figure with flowing silver hair and piercing violet eyes, stands at the center, surrounded by a swirling vortex of shadows. “You dare intrude upon my domain?” she hisses, her voice echoing with power.
**Boss Enemy: Selene, the Dark Enchantress**
– **HP:** 120
– **AC:** 15
– **Attack:** Shadow Bolt (2d10 necrotic damage)
– **Special Ability:** Ensnaring Shadows – Once per encounter, Selene can attempt to restrain a player with shadows. The player must succeed on a DC 15 Strength saving throw or be restrained for 1d4 turns.
The party must work together to defeat Selene, using their skills and the amulet’s protective magic to counter her dark spells. As the battle rages, the fate of the missing children hangs in the balance. Will the adventurers emerge victorious, freeing the captives and restoring peace to Willowbrook, or will they fall to the enchantress’s dark magic?
As the dust settles, the villagers await their return, hopeful for the heroes who dared to face the shadows. The adventure concludes with the party celebrated as saviors, their names etched into the annals of Willowbrook’s history.