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Tier 2 – The Shadowmaster’s Lair

**Tier 2 play**

In the vibrant realm of Eldoria, where magic flows as freely as the rivers and the skies shimmer with the hues of enchantment, a peculiar event has stirred the hearts of its inhabitants. A once-peaceful town, known as Willowbrook, has been plunged into chaos as a notorious villain, known only as The Shadowmaster, has made it his lair. Rumors whisper of his dark magic and his nefarious plans to unleash chaos upon the realm.

The party finds themselves in the cozy tavern of The Laughing Sprite, where the air is thick with the scent of roasted meats and the sound of laughter mingles with the clinking of mugs. As they gather around a table, a frantic townsfolk bursts through the door, his face pale and eyes wide with fear.

“Adventurers! You must help us!” he cries, drawing the attention of the entire tavern. “The Shadowmaster has taken over our town! He’s demanding tribute or he’ll unleash his minions upon us! We need brave souls to confront him!”

### Adventure Hook

The party is tasked with investigating The Shadowmaster’s hideout, a decrepit manor on the outskirts of Willowbrook, shrouded in dark magic and guarded by twisted creatures. The townsfolk offer a reward of gold and a magical item rumored to be hidden within the manor if the party can defeat The Shadowmaster and save the town.

### Exploration Component

As the party approaches the manor, the air grows thick with an unnatural chill. Twisted trees loom overhead, their gnarled branches clawing at the sky. The path is littered with remnants of past adventurers—broken weapons and tattered banners, each telling a tale of bravery and despair.

Inside the manor, the walls are lined with portraits of former inhabitants, their eyes seeming to follow the party as they navigate through dimly lit corridors. The party must solve a series of magical puzzles to unlock the inner sanctum where The Shadowmaster resides. Each puzzle is infused with enchantments that test their wits and teamwork.

### Encounter: The Shadowmaster

As the party finally reaches the heart of the manor, they find The Shadowmaster cloaked in shadows, his eyes glowing with malevolence. He stands before a swirling portal, ready to unleash his dark minions upon the world.

**The Shadowmaster**

– **HP:** 80

– **AC:** 15

– **Attack:** Shadow Bolt (ranged attack, +6 to hit, 2d8 necrotic damage)

– **Special Ability:** Shadow Minions (summons 2d4 shadow creatures to aid him in battle)

– **Legendary Action:** Dark Veil (once per turn, can become invisible until the start of his next turn)

### Conclusion

The party must strategize and use their skills to defeat The Shadowmaster, battling both him and his summoned minions. Once victorious, the dark magic dissipates, restoring peace to Willowbrook. The townsfolk celebrate their bravery, and the party is rewarded with gold and the magical item—a Cloak of Shadows, granting them advantage on stealth checks.

As the sun sets over the horizon, the party reflects on their victory, knowing that they have not only saved a town but have also forged their names into the annals of Eldoria’s history. The adventure may have ended, but the call for heroes will always echo in the realm of high magic and high fantasy.

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