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Tier 2 – The Shadow Councilor’s Dark Plot

**Tier 2 play**

In the vibrant realm of Eldoria, where magic flows like rivers and the skies shimmer with the hues of enchantment, the town of Blackpool has long been a beacon of wonder. Each year, the Blackpool Illuminations draw visitors from far and wide, illuminating the night with spellbound lights and fantastical displays. However, this year, a dark cloud looms over the festival, as a council decision threatens to cut the event short, leaving the townsfolk in despair.

As the party arrives in Blackpool, they are greeted by the flickering glow of lanterns and the sweet scent of candied fruits wafting through the air. However, beneath the festive facade lies a palpable tension. The townsfolk whisper of a mysterious figure known only as the Shadow Councilor, who has been seen lurking in the alleys, plotting to bring the Illuminations to an end. Rumors suggest that this figure possesses a powerful artifact capable of siphoning the magical energy that fuels the lights, plunging the town into darkness.

### Adventure Hook

The party is approached by a distraught festival organizer named Elara, who pleads for their help. She reveals that the Shadow Councilor has been sabotaging the festival preparations and has stolen a crucial component—the Prism of Luminara, a crystal that amplifies the magic of the Illuminations. Without it, the festival will fail, and the town will lose its source of joy and prosperity.

### Objectives

1. **Investigate the Shadow Councilor**: The party must gather information from the townsfolk, who may have seen the Shadow Councilor or know of their whereabouts. Clues can lead them to hidden locations around Blackpool, such as the Whispering Woods or the Abandoned Lighthouse.

2. **Retrieve the Prism of Luminara**: The party must confront the Shadow Councilor, who is rumored to be hiding in a secret lair beneath the town. The lair is protected by magical traps and illusions, requiring clever thinking and teamwork to navigate.

3. **Defeat the Shadow Councilor**: The final confrontation reveals the Shadow Councilor to be a disgraced former council member who seeks revenge against the town for past grievances. They wield the Prism of Luminara, using its power to summon shadowy minions to do their bidding.

### Boss Enemy: Shadow Councilor

– **HP**: 70

– **AC**: 15

– **Attack**: Shadow Bolt (Ranged Spell Attack, +6 to hit, 2d8 necrotic damage)

– **Special Ability**: Shadow Manipulation (Once per encounter, the Shadow Councilor can create a zone of darkness that obscures vision and hinders movement.)

### Conclusion

Once the Shadow Councilor is defeated and the Prism of Luminara is reclaimed, the party can return it to Elara. With the crystal restored, the magic of the Illuminations surges back to life, brighter than ever before. The townsfolk celebrate their heroes, and the festival continues, filled with laughter, light, and the promise of a brighter future.

As the party basks in the glow of their success, they are reminded that even in the darkest of times, hope and unity can illuminate the path forward.

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