Tier 2 – The Corruption of Glimmerwood
**Tier 2 play**
In the vibrant kingdom of Eldoria, where magic flows as freely as the rivers, whispers of a troubling phenomenon have begun to circulate among the townsfolk of Glimmerwood. The once-lush forest, known for its enchanting flora and fauna, has become a shadow of its former self. Creatures that once frolicked in the meadows have begun to vanish, and a foreboding darkness creeps ever closer.
The local council has sent out a desperate plea for help, and your party finds themselves summoned to the quaint village square. As you gather, the air crackles with anticipation, and the scent of blooming wildflowers mingles with the earthy aroma of freshly turned soil. An elderly elf, Mayor Elowen, greets you with worry etched across her features, her silver hair shimmering in the sunlight.
“Brave adventurers,” she begins, her voice trembling slightly, “a malevolent force has taken root in Glimmerwood. We believe it to be the work of an ancient Fomorian, a creature of chaos that thrives on despair. It has corrupted the heart of the forest, causing our beloved wildlife to flee. We fear it seeks to consume our village next. Will you help us uncover its lair and confront this darkness?”
### The Quest
Your journey leads you deep into Glimmerwood, where the trees whisper secrets and the light filters through the leaves like liquid gold. As you traverse the winding paths, you may encounter various magical phenomena: glowing mushrooms that pulse with energy, ethereal sprites that flit about, and the distant echoes of creatures unseen.
Once you reach the heart of the forest, a clearing opens up to a dark, gnarled tree, twisted and ominous. This is the Fomorian’s lair. The ground is littered with remnants of the forest’s former glory—broken branches, wilting flowers, and the faint cries of trapped spirits lingering in the air.
### The Confrontation
As you prepare to confront the Fomorian, the air thickens with tension. The ground trembles, and from the shadows emerges the beast—a hulking figure with matted fur, eyes glowing with malevolence. Its breath is a foul wind, and it exudes an aura of despair.
**Boss Enemy: The Corrupted Fomorian**
– **HP:** 90
– **AC:** 15
– **Attack:**
– **Melee Slam:** +7 to hit, 2d10+4 bludgeoning damage.
– **Corruption Wave (Recharge 5-6):** All creatures within a 30-foot radius must make a DC 15 Constitution saving throw or take 3d8 necrotic damage and be poisoned until the end of their next turn.
– **Special Ability:** *Aura of Despair:* Creatures within 10 feet of the Fomorian have disadvantage on saving throws against being frightened.
### The Resolution
Defeating the Fomorian will not only free the forest from its clutches but also restore balance to Glimmerwood. As the creature falls, a brilliant light envelops the clearing, and the spirits of the forest are released, rising in a cascade of sparkling energy. The corrupted tree begins to heal, and life returns to the land.
Upon your return to the village, the townsfolk greet you with cheers and gratitude. Mayor Elowen presents you with enchanted tokens—gifts from the forest that will enhance your future adventures.
### Conclusion
This one-shot adventure invites your players to explore the themes of hope, renewal, and the power of teamwork. With rich sensory details and a pressing threat, it promises an engaging session filled with high-stakes excitement and magical moments.