Tier 2 – Celestial Secrets The Cosmic Kitten
**Tier 2 play**
As the sun dips below the horizon, casting an orange and purple glow across the starry expanse, your party finds themselves aboard the starship *Celestial Voyager*, a sleek vessel renowned for its adventures through the cosmos. You had set out on a routine mission of exploration, but the ship’s sudden lurch and warning sirens signal that something has gone awry.
In the ship's main cabin, you discover a charming little kitten, its fur a shimmering blue with golden eyes that gleam like tiny stars. As cute as it may seem, the kitten’s presence is accompanied by an unsettling energy. You notice strange arcane markings glowing faintly on the walls, and the air crackles with mystery.
Your party must unravel the secrets behind this cosmic feline, so you gather your gear and prepare for investigation. What brought this creature onto your ship? Clues are scattered throughout the *Celestial Voyager*: the control room is filled with shimmering star charts, the cargo bay teems with strange artifacts, and the engine room vibrates ominously, suggesting a disturbance in the ship's core.
**Investigation Component:**
– **Clue 1:** A star chart in the control room shows a bright star that pulsates erratically, perhaps indicating a portal or rift in space.
– **Clue 2:** In the cargo bay, a crate of ancient talismans is missing, each inscribed with runes that match the markings on the walls.
– **Clue 3:** In the engine room, a technician's log speaks of an anomaly detected near the planet Velara, rumored to be a haven for magical beasts.
As you piece together the truth, you learn of a malevolent creature known as the Star Devourer, drawn to powerful magic and capable of manipulating the cosmic energies of the universe. The kitten, you discover, is actually a guardian spirit, a fragment of the entity meant to protect the ship but now trapped within this form.
**Boss Enemy:**
**Name:** Star Devourer
**Type:** Aberration
**Armor Class:** 15
**Hit Points:** 80
**Speed:** 30 ft., fly 60 ft.
**Abilities:**
– **Multiattack:** The Star Devourer can make two attacks: one with its tentacle and one with its psychic blast.
– **Tentacle:** +7 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) psychic damage and the target must succeed on a DC 15 Intelligence saving throw or be frightened until the end of the Star Devourer’s next turn.
– **Psychic Blast:** Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 18 (4d8) psychic damage.
Once the Star Devourer is defeated, the kitten reverts to its original form—a radiant, shimmering celestial being—granting the party a boon of cosmic favor. They will be rewarded with powerful magic items discovered from the heart of the Star Devourer’s lair, and the crew will have a new companion to guide them on their future journeys through the stars.
As the adventure unfolds, the players will encounter challenges navigating the perils of space, resolving the mystery of the kitten’s origin, and confronting the deeper magical implications of their voyage. It’s an immersion into a high magic, high fantasy world where imagination knows no bounds.