CR 7 – Undead – Grandmaster Wraith
**Tier 2 play**
**Monster Name**: Grandmaster Wraith
**Size, Type, Alignment**: Medium, Undead, Chaotic Neutral
**Core Stats**: Armor Class (AC) 15, Hit Points (HP) 85 (10d8 + 40), Speed 0 ft., fly 60 ft. (hover)
**Ability Scores**:
Strength 10 (+0),
Dexterity 16 (+3),
Constitution 18 (+4),
Intelligence 14 (+2),
Wisdom 16 (+3),
Charisma 20 (+5)
**Proficiencies**: Saving Throws: Wis +6, Cha +8; Skills: Arcana +5, Intimidation +8
Damage Resistances: Necrotic, Psychic; Damage Immunities: Poison, Condition Immunities: Charmed, Frightened, Paralyzed
**Senses**: Darkvision 60 ft., Truesight 30 ft., Passive Perception 13
**Languages**: Common, Infernal
**Challenge Rating (CR)**: 7
**Special Abilities**:
– **Spectral Presence**: Creatures within 30 feet of the Grandmaster Wraith must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns.
– **Soul Drain**: When the Wraith reduces a creature to 0 HP, it regains 10 HP and can use its reaction to impose disadvantage on the next attack roll made against it.
**Actions**:
– **Multiattack**: The Grandmaster Wraith makes two attacks with its Shadow Blade.
– **Shadow Blade**: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) psychic damage, and the target must succeed on a DC 15 Constitution saving throw or have disadvantage on the next attack roll it makes before the end of its next turn.
– **Spectral Blast (Recharge 5-6)**: The Wraith releases a wave of necrotic energy in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 27 (6d8) necrotic damage on a failed save, or half as much damage on a successful one.
**Description**: The Grandmaster Wraith is a haunting figure, a former champion of the arena who fell to darkness in pursuit of eternal glory. Cloaked in tattered robes that shimmer like shadows, it embodies the relentless pursuit of victory. With a cunning intellect and a commanding presence, it instills fear in its foes, using its spectral abilities to dominate the battlefield. Tactically, the Wraith prefers to isolate its opponents, draining their resolve and using their fear against them, much like a seasoned competitor who knows how to exploit weaknesses in their rivals.