CR 6 – Undead – Revenant of the Oppressed
Tier 2 play
**Monster Name**
Revenant of the Oppressed
**Size, Type, Alignment**
Medium Undead, Neutral Evil
**Core Stats:**
Armor Class (AC): 15
Hit Points (HP): 85 (10d8 + 40)
Speed: 30 ft.
**Ability Scores:**
Strength 14 (+2),
Dexterity 16 (+3),
Constitution 18 (+4),
Intelligence 12 (+1),
Wisdom 14 (+2),
Charisma 16 (+3)
**Proficiencies:**
Saving Throws: Strength +5, Constitution +7
Skills: Stealth +6, Intimidation +6
**Damage Resistances:** Psychic;
**Damage Immunities:** Poison, Necrotic;
**Condition Immunities:** Charmed, Frightened, Poisoned.
**Senses:** Darkvision 60 ft., Tremorsense 30 ft.; Passive Perception 14
**Languages:** Common, Infernal
**Challenge Rating (CR):** 6
**Special Abilities:**
– **Haunting Presence:** As a bonus action, the Revenant can target one creature within 30 feet. That creature must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its next turn.
– **Vengeful Spirit:** When reduced to 0 HP, the Revenant can make a final attack before dissipating, making a melee attack against a target within its reach.
**Actions:**
– **Multiattack:** The Revenant makes two attacks with its Shadow Blade.
– **Shadow Blade:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) necrotic damage. On a hit, the target must succeed on a DC 14 Constitution saving throw or have its maximum HP reduced by the damage dealt until it finishes a long rest.
– **Wrath of the Oppressed (Recharge 5-6):** The Revenant unleashes a wave of despair in a 15-foot radius. Each creature in that area must make a DC 14 Wisdom saving throw, taking 21 (6d6) psychic damage on a failed save, or half as much on a success.
**Description:**
The Revenant of the Oppressed is a spectral figure shrouded in dark, tattered robes that flicker like shadows, representing those who suffered under tyranny yet found no justice. It emanates a chilling aura that speaks of its tragic past, driven by a need for vengeance against the powerful who silenced the innocent. This creature uses stealth to ambush its prey, preferring to strike from the shadows, invoking fear and despair in those who witness its unearthly form. It seeks to punish both those who directly caused its torment and any who would perpetuate the cycle of oppression.