CR 5 – Undead – Refuser Wraith
Tier 2 play
**Monster Name:** Refuser Wraith
**Size, Type, Alignment:** Medium, Undead, Chaotic Neutral
**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft.
**Ability Scores:**
Strength 10 (+0),
Dexterity 16 (+3),
Constitution 14 (+2),
Intelligence 12 (+1),
Wisdom 15 (+2),
Charisma 18 (+4)
**Proficiencies:** Saving Throws: Dex +6, Wis +5, Cha +7
Skills: Stealth +6, Persuasion +7
Damage Resistances: Psychic, Necrotic
Damage Immunities: Poison
Condition Immunities: Charmed, Frightened
**Senses:** Darkvision 60 ft., Passive Perception 12
**Languages:** Common, understands but cannot speak
**Challenge Rating (CR):** 5
**Special Abilities:**
– **Ethereal Jaunt:** As a bonus action, the Refuser Wraith can shift into the Ethereal Plane until the start of its next turn.
– **Aura of Despair:** Creatures within 10 feet of the Refuser Wraith must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.
**Actions:**
– **Multiattack:** The Refuser Wraith makes two attacks with its Shadow Grasp.
– **Shadow Grasp:** Melee Spell Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 3) necrotic damage, and the target must succeed on a DC 15 Constitution saving throw or have their maximum hit points reduced by the amount of necrotic damage taken until they finish a long rest.
– **Dreadful Glare (Recharge 5-6):** The Refuser Wraith targets one creature it can see within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be paralyzed until the end of its next turn.
**Description:** The Refuser Wraith is a spectral embodiment of those who have turned away from duty, caught between the realms of the living and the dead. Once soldiers who lost faith in their cause, they now haunt battlefields, feeding on the despair of those who fight. With a ghostly visage and a chilling presence, they employ tactics that instill fear and doubt in their enemies. The Refuser Wraith seeks to turn the tide of battle by sowing discord and paralysis among those who dare to confront it, making it a formidable foe for those who challenge its haunted legacy.