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CR 5 – Monstrosity – Martial Warden

Tier 2 play

**Monster Name**: Martial Warden

**Size, Type, Alignment**: Medium, Monstrosity, Lawful Neutral

**Core Stats**: Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft.

**Ability Scores**:

Strength 16 (+3),

Dexterity 12 (+1),

Constitution 14 (+2),

Intelligence 10 (+0),

Wisdom 15 (+2),

Charisma 8 (-1)

**Proficiencies**: Saving Throws: Strength +6, Constitution +5

Skills: Insight +5, Intimidation +2

Damage Resistances: Bludgeoning, Piercing, and Slashing from nonmagical attacks

Damage Immunities: None

Condition Immunities: Charmed, Frightened

**Senses**: Darkvision 60 ft., Passive Perception 12

**Languages**: Common, understands Celestial but cannot speak

**Challenge Rating (CR)**: 5

**Special Abilities**:

– **Martial Law**: Any creature that starts its turn within 10 feet of the Martial Warden must succeed on a DC 14 Wisdom saving throw or be frightened until the start of their next turn.

– **Tactical Command**: As a bonus action, the Martial Warden can grant one ally within 30 feet advantage on their next attack roll.

**Actions**:

– **Multiattack**: The Martial Warden makes two melee attacks.

– **Lawkeeper's Strike**: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. On a hit, the target must succeed on a DC 14 Constitution saving throw or be incapacitated until the end of their next turn.

– **Judgment Call (Recharge 5-6)**: The Martial Warden can choose a 15-foot radius around it. Each creature in that area must make a DC 14 Dexterity saving throw, taking 21 (6d6) radiant damage on a failed save, or half as much damage on a successful one.

**Description**: The Martial Warden is a towering figure clad in gleaming armor, radiating an aura of authority and control. Born from the chaotic aftermath of a failed governance, these beings were crafted by a cabal of celestial artisans to uphold order and enforce martial law. They patrol areas of unrest, using their commanding presence to instill fear in those who break the law. They are relentless in their pursuit of justice, employing tactical maneuvers to lead their allies to victory while punishing transgressors with swift, decisive strikes.

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