CR 5 – Monstrosity – Ember Warden
Tier 2 play
**Monster Name:** Ember Warden
**Size, Type, Alignment:** Medium, Monstrosity, Neutral Good
**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft.
**Ability Scores:**
Strength 14 (+2),
Dexterity 16 (+3),
Constitution 14 (+2),
Intelligence 10 (+0),
Wisdom 12 (+1),
Charisma 18 (+4)
**Proficiencies:** Saving Throws: Dex +6, Cha +7; Skills: Persuasion +7, Insight +4
Damage Resistances: Fire; Damage Immunities: Poison; Condition Immunities: Charmed, Frightened
**Senses:** Darkvision 60 ft., Passive Perception 12
**Languages:** Common, Sylvan
**Challenge Rating (CR):** 5
**Special Abilities:**
– **Community Rally:** Once per day, the Ember Warden can inspire allies within 30 feet, granting them advantage on their next attack roll or saving throw.
– **Flame Shield:** As a reaction, the Ember Warden can create a barrier of flames that grants it resistance to all damage until the start of its next turn.
**Actions:**
– **Multiattack:** The Ember Warden makes two attacks: one with its Flame Whip and one with its Fireball Burst.
– **Flame Whip:** Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 3) fire damage, and the target must succeed on a DC 14 Dexterity saving throw or be set on fire, taking 5 (1d10) fire damage at the start of its next turn.
– **Fireball Burst (Recharge 5-6):** The Ember Warden unleashes a burst of fire in a 20-foot radius centered on itself. Each creature in that area must make a DC 15 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one.
**Description:** The Ember Warden is a guardian spirit formed from the ashes of the wildfires, embodying the resilience of the community it protects. With a fiery whip in hand and a heart full of compassion, it rallies those around it to combat the devastation of flames. The Ember Warden uses its powers to inspire and protect, often appearing in the aftermath of destruction to help rebuild and heal. Its demeanor is warm and encouraging, but it fiercely defends those in need against any threats, using its fiery abilities to deter foes while fostering hope among allies.