CR 5 – Elemental – Ember Warden
Tier 2 play
**Monster Name:** Ember Warden
**Size, Type, Alignment:** Medium, Elemental, Neutral Good
**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft.
**Ability Scores:**
Strength 14 (+2),
Dexterity 16 (+3),
Constitution 14 (+2),
Intelligence 10 (+0),
Wisdom 18 (+4),
Charisma 12 (+1)
**Proficiencies:** Saving Throws: Dex +6, Wis +7
Skills: Perception +7, Insight +7
Damage Resistances: Fire, Bludgeoning, Piercing, and Slashing from nonmagical attacks
Damage Immunities: Poison
Condition Immunities: Charmed, Frightened
**Senses:** Darkvision 60 ft., Passive Perception 17
**Languages:** Primordial, Sylvan
**Challenge Rating (CR):** 5
**Special Abilities:**
– **Flame Shield:** As a reaction, the Ember Warden can create a shield of flames that grants it resistance to all damage until the start of its next turn. Any creature that hits it with a melee attack takes 2d6 fire damage.
– **Wildfire Aura:** At the start of each of its turns, the Ember Warden deals 5 fire damage to all creatures within 10 feet of it.
**Actions:**
– **Multiattack:** The Ember Warden makes two attacks: one with its Flame Lash and one with its Fire Burst.
– **Flame Lash:** Melee Spell Attack: +6 to hit, reach 10 ft., one target. Hit: 2d8 + 3 fire damage.
– **Fire Burst (Recharge 5-6):** The Ember Warden unleashes a burst of flame in a 15-foot radius centered on itself. Each creature in that area must make a DC 15 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one.
**Description:** The Ember Warden is a guardian spirit born from the ashes of wildfires, embodying the duality of destruction and renewal. With a fiery aura and a calm demeanor, it protects the natural world from threats, using its flames to deter intruders. The Ember Warden employs hit-and-run tactics, using its mobility to stay out of reach while delivering devastating fire attacks. It is known to aid those who respect nature, guiding lost travelers through the aftermath of devastation.