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CR 5 – Aberration – Dress Code Enforcer

Tier 2 play

**Monster Name:** Dress Code Enforcer

**Size, Type, Alignment:** Medium, Aberration, Lawful Neutral

**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft.

**Ability Scores:**

Strength 14 (+2),

Dexterity 16 (+3),

Constitution 14 (+2),

Intelligence 12 (+1),

Wisdom 18 (+4),

Charisma 10 (+0)

**Proficiencies:** Saving Throws: Wisdom +7, Charisma +3

Skills: Insight +7, Persuasion +3

Damage Resistances: Psychic, Bludgeoning, Piercing, and Slashing from Nonmagical Attacks

Damage Immunities: None

Condition Immunities: Charmed, Frightened

**Senses:** Darkvision 60 ft., Truesight 30 ft., Passive Perception 14

**Languages:** Understands Common and one other language of choice, but cannot speak

**Challenge Rating (CR):** 5

**Special Abilities:**

– **Dress Code Enforcement:** As a bonus action, the Dress Code Enforcer can force one creature within 30 feet to make a DC 15 Charisma saving throw or be incapacitated until the end of its next turn, as they are overwhelmed by an intense sense of shame.

– **Aura of Compliance:** Creatures within 10 feet of the Dress Code Enforcer have disadvantage on saving throws against being charmed or frightened.

**Actions:**

– **Multiattack:** The Dress Code Enforcer makes two attacks: one with its Enforcing Grasp and one with its Dress Code Whip.

– **Enforcing Grasp:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) psychic damage, and the target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.

– **Dress Code Whip:** Ranged Weapon Attack: +6 to hit, range 30 ft., one target. Hit: 8 (1d10 + 3) slashing damage, and the target must succeed on a DC 15 Dexterity saving throw or be restrained until the end of its next turn.

– **Compliance Zone (Recharge 5-6):** The Dress Code Enforcer creates a 20-foot radius zone centered on itself for 1 minute. Creatures within the zone must succeed on a DC 15 Wisdom saving throw at the start of their turn or be unable to take actions until the start of their next turn.

**Description:** The Dress Code Enforcer is a bizarre aberration that emerged from the chaotic intersection of fashion and law. With a form that shifts and shimmers, it embodies the strict adherence to rules and societal norms. It is often found in places where order is paramount, enforcing dress codes with an iron grip. Tactically, it uses its abilities to control the battlefield, incapacitating those who dare to defy its standards. Despite its stern demeanor, it is driven by a misguided sense of duty, believing that it is protecting the integrity of social gatherings.

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