CR 6 – Aberration – Negotiator of Discord
**Tier 2 play**
**Monster Name**
Negotiator of Discord
**Size, Type, Alignment**
Medium Aberration, Chaotic Neutral
**Core Stats:**
Armor Class (AC): 15
Hit Points (HP): 75
Speed: 30 ft., fly 40 ft. (hover)
**Ability Scores:**
Strength 10 (+0),
Dexterity 16 (+3),
Constitution 14 (+2),
Intelligence 18 (+4),
Wisdom 12 (+1),
Charisma 16 (+3)
**Proficiencies:**
Saving Throws: Intelligence +8, Charisma +7
Skills: Deception +7, Persuasion +7, Insight +5
Damage Resistances: Psychic, Poison
Damage Immunities: Charm, Frightened
Condition Immunities: Charmed, Frightened
**Senses:**
Darkvision 60 ft., Truesight 30 ft., Passive Perception 13
Languages: Telepathy 120 ft., understands all languages but cannot speak
Challenge Rating (CR): 6
**Special Abilities:**
– **Negotiator's Gaze:** As a bonus action, the Negotiator can target one creature it can see within 30 feet. That creature must succeed on a DC 15 Wisdom saving throw or be charmed until the end of its next turn.
– **Discordant Influence:** Once per encounter, the Negotiator can cast *Suggestion* (DC 15) without expending a spell slot.
**Actions:**
– **Multiattack:** The Negotiator makes two attacks: one with its Psychic Drain and one with its Mind Manipulation.
– **Psychic Drain:** +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) psychic damage, and the target must succeed on a DC 15 Intelligence saving throw or have disadvantage on its next attack roll.
– **Mind Manipulation:** Ranged spell attack: +7 to hit, range 60 ft., one creature. Hit: The target must succeed on a DC 15 Wisdom saving throw or become frightened until the end of its next turn.
– **Area of Influence (Recharge 5-6):** The Negotiator emits an aura of mental chaos in a 20-foot radius for one round. All creatures in that area must make a DC 15 Wisdom saving throw or suffer 10 (3d6) psychic damage and become confused (attacks made against allies) until the start of their next turn.
**Description:**
The Negotiator of Discord is a cunning aberration, shaped by the chaotic energies of their plane. With a visage that shifts and writhes, this creature thrives on creating confusion and conflict among its enemies. Known to manipulate mortals with silver-tongued charm, they often provoke conflict to revel in the ensuing chaos. In battle, they hover just out of reach, striking with mental assaults while sowing distrust between adventurers, forcing them to confront their fears and allies alike. The Negotiator’s goal is to weaken the cohesion of any party it faces, laughing as it twists their intentions against them.