CR 6 – Aberration – Sentient Canvas
**Tier 2 play**
**Monster Name**: Sentient Canvas
**Size, Type, Alignment**: Medium, Aberration, Chaotic Neutral
**Core Stats**: Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft.
**Ability Scores**:
Strength 12 (+1),
Dexterity 16 (+3),
Constitution 14 (+2),
Intelligence 18 (+4),
Wisdom 15 (+2),
Charisma 20 (+5)
**Proficiencies**: Saving Throws: Intelligence +8, Charisma +9; Skills: Arcana +8, Deception +9, Insight +6
Damage Resistances: Psychic; Damage Immunities: Poison, Condition Immunities: Charmed, Frightened
**Senses**: Darkvision 60 ft., Truesight 30 ft., Passive Perception 14
Languages: Understands Common and Celestial but cannot speak
Challenge Rating (CR): 6
**Special Abilities**:
– **Artistic Manipulation**: As a bonus action, the Sentient Canvas can alter its appearance to resemble any non-magical artwork, gaining advantage on Deception checks.
– **Inspiring Vision**: Allies within 30 ft. gain a +1 bonus to saving throws against being frightened or charmed.
**Actions**:
– **Multiattack**: The Sentient Canvas makes two attacks with its Paintbrush of Pain.
– **Paintbrush of Pain**: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) psychic damage and the target must succeed on a DC 15 Wisdom saving throw or become frightened until the end of its next turn.
– **Canvas of Chaos (Recharge 5-6)**: The Sentient Canvas creates a 15 ft. radius area of swirling colors centered on itself. Creatures within the area must succeed on a DC 15 Dexterity saving throw or take 22 (4d10) psychic damage and be blinded until the end of their next turn.
**Description**: The Sentient Canvas is a living piece of art, born from the emotions and sentiments of those who view it. Its form can shift and change, reflecting the feelings it absorbs from its surroundings. Often seen as a guardian of creativity, it can turn hostile when it perceives threats to artistic expression, using its psychic powers to manipulate the minds of intruders. It prefers to confuse and terrify its foes, employing its vibrant colors and chaotic forms to distract and disorient while its allies rally to its side.