CR 5 – Monstrosity – Zealot Behemoth
Tier 2 play
**Monster Name**: Zealot Behemoth
**Size, Type, Alignment**: Large Monstrosity, Neutral Evil
**Core Stats**: Armor Class (AC) 15, Hit Points (HP) 90, Speed 40 ft.
**Ability Scores**:
Strength 20 (+5),
Dexterity 12 (+1),
Constitution 18 (+4),
Intelligence 2 (-4),
Wisdom 10 (+0),
Charisma 6 (-2)
**Proficiencies**: Saving Throws: Constitution +7, Strength +8
Skills: Intimidation +2
Damage Resistances: Bludgeoning, Piercing, and Slashing from nonmagical attacks
Damage Immunities: Poison
Condition Immunities: Charmed, Frightened
**Senses**: Darkvision 60 ft., Tremorsense 30 ft., Passive Perception 10
**Languages**: Understands Common but cannot speak
**Challenge Rating (CR)**: 5
**Special Abilities**:
– **Frenzied Charge**: When the Zealot Behemoth moves at least 20 feet straight toward a target and then hits it with a melee attack, it can deal an additional 10 (3d6) damage.
– **Aura of Fear**: Creatures within 10 feet of the Zealot Behemoth must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
**Actions**:
– **Multiattack**: The Zealot Behemoth makes two melee attacks.
– **Melee Attack**: Slam: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.
– **Signature Attack**: Devouring Grasp: +7 to hit, reach 5 ft., one creature. Hit: 18 (4d6) necrotic damage, and the target must succeed on a DC 15 Constitution saving throw or be paralyzed until the end of its next turn.
**Description**: The Zealot Behemoth is a towering creature, twisted by dark forces into a sentinel of hatred. It emerges from the shadows of desecrated lands, its skin inscribed with ancient symbols of malice. Often summoned by cultists, it wields its immense strength not just for physical destruction but to instill terror in its enemies. The behemoth charges into battle with a feral zeal, trampling foes and using its fear-inducing aura to disrupt formations. Its tactics often involve separating weak or frightened adversaries, making them easy prey for its crushing blows.