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CR 8 – Aberration – The Corporate Conqueror

Tier 2 play

**Monster Name**: The Corporate Conqueror

**Size, Type, Alignment**: Medium, Aberration, Lawful Evil

**Core Stats**: Armor Class (AC) 15, Hit Points (HP) 120, Speed 30 ft.

**Ability Scores**:

Strength 14 (+2),

Dexterity 16 (+3),

Constitution 16 (+3),

Intelligence 18 (+4),

Wisdom 12 (+1),

Charisma 20 (+5)

**Proficiencies**: Saving Throws: Intelligence +8, Charisma +10; Skills: Persuasion +10, Insight +5

Damage Resistances: Psychic; Damage Immunities: Poison; Condition Immunities: Charmed, Frightened

**Senses**: Darkvision 60 ft., Truesight 30 ft., Passive Perception 15

Languages: Common, Infernal, Telepathy 60 ft.

Challenge Rating (CR): 8

**Special Abilities**:

– **Corporate Overreach**: As a bonus action, the Corporate Conqueror can impose disadvantage on one creature's next attack roll or ability check within 30 feet, representing its manipulative prowess.

– **Market Manipulation**: Once per day, the Corporate Conqueror can create an illusion of itself that lasts for 1 minute, distracting enemies and granting advantage on its next attack.

**Actions**:

– **Multiattack**: The Corporate Conqueror makes two attacks with its Data Spike or uses a signature attack.

– **Data Spike**: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d8 + 4 piercing damage. On a hit, the target must succeed on a DC 16 Intelligence saving throw or take an additional 2d6 psychic damage and be stunned until the end of its next turn.

– **Corporate Scare Tactics (Recharge 5-6)**: The Corporate Conqueror unleashes a wave of psychic energy in a 30-foot cone. Each creature in that area must make a DC 16 Wisdom saving throw, taking 4d10 psychic damage on a failed save, or half as much on a successful one. Additionally, affected creatures are frightened until the end of their next turn.

**Description**: The Corporate Conqueror is a manifestation of corporate greed and ambition, embodying the ruthless spirit of the business elite. With a slick, humanoid appearance, it sports slicked-back hair and a suit that seems to shimmer with illusory wealth. This creature thrives on manipulation, using its charm and intelligence to outmaneuver its foes. In combat, it employs tactics that confuse and frighten, aiming to dominate the battlefield while sowing discord among its enemies. Its origins are steeped in the dark dealings of the corporate world, where it was birthed from the collective ambition and malice of those who seek power at any cost.

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