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CR 5 – Construct – Security Warden

**Tier 2 play**

**Monster Name:** Security Warden

**Size, Type, Alignment:** Medium, Construct, Lawful Neutral

**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft.

**Ability Scores:**

Strength 14 (+2),

Dexterity 12 (+1),

Constitution 16 (+3),

Intelligence 2 (-4),

Wisdom 14 (+2),

Charisma 1 (-5)

**Proficiencies:** Saving Throws: Constitution +6, Wisdom +5

Skills: Perception +5, Investigation +1

Damage Resistances: Bludgeoning, Piercing, and Slashing from nonmagical attacks

Damage Immunities: Poison, Psychic

Condition Immunities: Charmed, Frightened, Paralyzed, Poisoned

**Senses:** Blindsight 60 ft. (blind beyond this radius), Passive Perception 15

Languages: Understands Common but cannot speak

Challenge Rating (CR): 5

**Special Abilities:**

– **Regulatory Presence:** Creatures within 10 ft. of the Security Warden must succeed on a DC 14 Wisdom saving throw or be frightened until the end of their next turn.

– **Adaptive Defense:** Gains +2 AC against attacks made by creatures that it has previously attacked.

**Actions:**

– **Multiattack:** The Security Warden makes two melee attacks.

– **Shock Gauntlet:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) lightning damage, and the target must succeed on a DC 14 Constitution saving throw or be stunned until the end of its next turn.

– **Area Scan (Recharge 5-6):** The Security Warden emits a pulse of energy in a 30-ft. radius. Each creature in that area must make a DC 14 Dexterity saving throw, taking 21 (6d6) force damage on a failed save, or half as much damage on a successful one. Additionally, affected creatures are unable to hide until the end of their next turn.

**Description:** The Security Warden is a towering construct designed for surveillance and enforcement, originally created to maintain order in high-security areas. With a metallic frame and glowing eyes, it patrols its territory with relentless efficiency. Its demeanor is cold and methodical, often using intimidation tactics to ensure compliance. In combat, it employs its shock gauntlet to incapacitate intruders while utilizing its area scan to root out hidden threats, making it a formidable opponent for any adventuring party.

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