CR 5 – Aberration – Charmed Chameleon
Tier 2 play
**Monster Name:** Charmed Chameleon
**Size, Type, Alignment:** Medium Aberration, Chaotic Neutral
**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85, Speed 30 ft.
**Ability Scores:**
Strength 12 (+1),
Dexterity 16 (+3),
Constitution 14 (+2),
Intelligence 6 (-2),
Wisdom 12 (+1),
Charisma 18 (+4)
**Proficiencies:**
Saving Throws: Dexterity +6, Charisma +7
Skills: Stealth +9, Deception +7
Damage Resistances: Psychic, Poison
Damage Immunities: None
Condition Immunities: Charmed, Frightened
**Senses:** Darkvision 60 ft., Blindsight 10 ft., Passive Perception 13
**Languages:** Understands Common but cannot speak
**Challenge Rating (CR):** 5
**Special Abilities:**
– **Mimicry:** The Charmed Chameleon can perfectly mimic any creature it has seen within the last 24 hours, allowing it to imitate voices and sounds. Creatures must make a DC 15 Wisdom saving throw to discern the mimicry.
– **Charming Presence:** As a bonus action, the Charmed Chameleon can target one creature it can see within 30 feet. The target must succeed on a DC 15 Charisma saving throw or be charmed for 1 minute. The charmed target views the Charmed Chameleon as a trusted friend and will not attack it.
**Actions:**
– **Multiattack:** The Charmed Chameleon makes two attacks: one with its Tongue Strike and one with its Claw Strike.
– **Tongue Strike:** +6 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. On a hit, the target must succeed on a DC 14 Strength saving throw or be pulled 10 feet closer to the Charmed Chameleon.
– **Claw Strike:** +6 to hit, melee weapon attack, one target. Hit: 8 (1d10 + 3) slashing damage.
– **Charming Illusion (Recharge 5-6):** The Charmed Chameleon creates a magical illusion of itself in a location it can see within 60 feet. The illusion lasts for 1 minute and can move up to 30 feet away from the Charmed Chameleon, mimicking its actions. Creatures that interact with the illusion must succeed on a DC 15 Intelligence saving throw to discern it as an illusion.
**Description:** The Charmed Chameleon is a peculiar aberration born from the remnants of a powerful enchantment gone awry. With vibrant, shifting colors that blend seamlessly into its surroundings, it uses its charm and mimicry to deceive and distract foes. Tactically, it relies on its ability to confuse opponents and manipulate their perceptions, often leading them into traps or away from allies. Its demeanor is playful yet cunning, often toying with its prey before striking or escaping. The Charmed Chameleon embodies a strange blend of whimsy and menace, making it a memorable encounter for adventurers.