Tier 2 – The Vengeful Spirit of Eldoria
**Tier 2 play**
As the sun dipped below the horizon, casting a warm golden hue across the cobblestone streets of Eldoria, a sense of unease settled over the town. Whispers of a dark presence had begun to circulate among the townsfolk, tales of a malevolent spirit haunting the old ruins on the outskirts of town. The air crackled with magic, and the scent of damp earth and blooming nightshade filled your lungs as you gathered at the local tavern, The Gilded Griffin.
The tavern was alive with laughter and music, but the tension was palpable. A cloaked figure sat in the corner, their face obscured by shadows. As you approached, they beckoned you closer, revealing a weathered map of the ruins. “I have a task for you,” they said, their voice a low whisper. “The spirit is not just a ghost; it is the remnant of a powerful sorceress who once ruled this land. She was betrayed and now seeks vengeance. You must find her phylactery, the source of her power, and destroy it before she can unleash her wrath upon Eldoria.”
With the map in hand, you set off into the twilight, the path winding through dense woods filled with the sounds of rustling leaves and distant howls. As you approach the ruins, the air grows colder, and an eerie silence envelops you. The crumbling stone structures loom ahead, draped in vines and shadows, their once-majestic forms now a mere echo of the past.
Upon entering the ruins, you are met with the remnants of ancient magic. Glowing runes flicker on the walls, illuminating the path ahead. But beware! The spirit of the sorceress is not alone. Her loyal guardians, spectral warriors bound to her will, patrol the halls, their hollow eyes searching for intruders.
**Enemy Encounter: Spectral Guardian**
– **HP:** 30
– **AC:** 14
– **Attack:** Ethereal Blade (Melee): +5 to hit, 1d10 + 3 necrotic damage
– **Special Ability:** Ethereal Step – Can move through walls and obstacles once per encounter.
As you delve deeper into the ruins, you uncover clues about the sorceress’s past. Old tomes and scrolls reveal her tragic story of betrayal, hinting at the location of her phylactery. The atmosphere thickens with tension as you piece together the puzzle, each revelation drawing you closer to the heart of the ruins.
Finally, you reach the inner sanctum, where the sorceress’s spirit manifests in a swirling vortex of shadows and fury. “You dare disturb my rest?” she bellows, her voice echoing through the chamber. “You will pay for your insolence!”
**Boss Encounter: Vengeful Sorceress**
– **HP:** 70
– **AC:** 15
– **Attack:** Shadow Bolt (Ranged): +6 to hit, 2d8 + 4 necrotic damage
– **Special Ability:** Curse of Betrayal – Target must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute.
As the battle ensues, the ruins tremble with the force of her magic. The air is thick with tension, and the stakes are high. Will you be able to destroy her phylactery and free Eldoria from her wrath, or will you become another victim of her vengeance? The fate of the town rests in your hands as you navigate the challenges ahead, relying on your wits, teamwork, and the magic that flows through this high-fantasy world.