Tier 2 – The Haunting of Windmere
**Tier 2 play**
In the heart of the vibrant and mystical realm of Eldoria, where the skies shimmer with the colors of magic and the air hums with the whispers of ancient secrets, a peculiar event has unfolded. The once-peaceful village of Windmere has been thrown into chaos following the tragic crash of a light plane, which has left the community mourning the loss of a beloved traveler, Jocelyn Spurway. The villagers speak in hushed tones of her untimely demise, claiming that her spirit now haunts the skies above the Great Barrier Reef, seeking justice for her untimely death.
As the party arrives in Windmere, they are greeted by a somber atmosphere. The villagers, clad in muted colors, gather around the central square, where a makeshift memorial has been erected in Jocelyn's honor. The air is thick with sorrow, and the scent of burning incense wafts through the streets. The party learns that Jocelyn was not just a tourist; she was an avid explorer who had uncovered secrets of the Reef that could change the fate of Eldoria forever.
The local magistrate, a weary but determined elf named Elenara, approaches the adventurers. With a voice tinged with urgency, she explains that the crash was no mere accident. Rumors swirl of a dark figure, a rogue pilot named Thorne, who had been seen flying dangerously close to the Reef on the day of the incident. Elenara believes that Thorne possesses a powerful artifact, the Celestial Compass, which grants its wielder control over the skies and the ability to manipulate the very fabric of fate.
The party is tasked with investigating the crash site, located on a secluded isle within the Reef. As they journey through the lush jungles and navigate the treacherous waters, they encounter magical creatures, such as playful water sprites and elusive merfolk, who offer cryptic clues about Thorne's whereabouts. The vibrant coral reefs teem with life, but the deeper they venture, the more they sense an ominous presence lurking beneath the waves.
Upon reaching the crash site, the party discovers remnants of the plane, along with Jocelyn's personal effects, which hint at her discoveries. They find a journal filled with sketches of ancient ruins and notes about a hidden treasure said to be guarded by a powerful sea serpent. As they piece together the mystery, they must confront Thorne, who has set up a makeshift camp nearby, using the Celestial Compass to summon storms and protect his secrets.
**Boss Enemy: Thorne the Rogue Pilot**
– **HP:** 70
– **AC:** 15
– **Attack:** Dual-wielding daggers (1d8 + 4 damage each)
– **Special Ability:** Stormcaller – Once per encounter, Thorne can summon a violent storm, imposing disadvantage on ranged attacks and creating difficult terrain for 1 minute.
As the party engages Thorne, they must not only defeat him but also uncover the truth behind Jocelyn's death and the secrets of the Celestial Compass. Will they restore peace to Windmere and honor Jocelyn's legacy, or will they fall victim to the tempestuous skies that Thorne commands? The fate of Eldoria hangs in the balance, and the adventure awaits!