CR 6 – Undead – Tormenting Wraith
Tier 2 play
**Monster Name:** Tormenting Wraith
**Size, Type, Alignment:** Medium Undead, Chaotic Evil
**Core Stats:** Armor Class (AC) 15, Hit Points (HP) 85 (10d8 + 40), Speed 0 ft., Fly 60 ft. (hover)
**Ability Scores:**
Strength 6 (-2),
Dexterity 17 (+3),
Constitution 18 (+4),
Intelligence 13 (+1),
Wisdom 15 (+2),
Charisma 20 (+5)
**Proficiencies:** Saving Throws: Wisdom +6, Charisma +9; Skills: Stealth +7, Intimidation +9
Damage Resistances: Necrotic, Psychic; Damage Immunities: Poison, Condition Immunities: Charmed, Frightened, Paralyzed, Poisoned
**Senses:** Darkvision 60 ft., Blindsight 60 ft. (blind beyond this radius), Passive Perception 12
**Languages:** Understands Common and one additional language but cannot speak
**Challenge Rating (CR):** 6
**Special Abilities:**
– **Incorporeal Movement:** The Tormenting Wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
– **Terrifying Visage:** Each creature of the Wraith's choice within 30 feet that can see it must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute.
**Actions:**
– **Multiattack:** The Tormenting Wraith makes two attacks with its Life Drain.
– **Life Drain:** Melee Spell Attack: +9 to hit, reach 5 ft., one creature. Hit: 18 (4d6 + 3) necrotic damage, and the target must succeed on a DC 16 Constitution saving throw or take an additional 9 (2d8) necrotic damage at the start of its next turn. The Wraith regains hit points equal to the necrotic damage dealt.
– **Panic Wave (Recharge 5-6):** The Wraith unleashes a wave of terror in a 30-foot cone. Each creature in that area must succeed on a DC 16 Wisdom saving throw or take 27 (6d8) psychic damage and be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
**Description:** The Tormenting Wraith is a ghostly figure shrouded in tattered shadows, its face contorted into a permanent scream of anguish. Once a powerful sorcerer wronged by those he trusted, he now seeks vengeance against the living, preying on their fears. The Wraith utilizes its incorporeal nature to ambush unsuspecting victims, floating silently in the shadows and striking when they least expect it. It revels in the terror it instills, often toying with its prey before delivering the final blow.