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CR 5 – Type – Aberration – The Fallen Star Batter

Tier 2 play

**Monster Name:** The Fallen Star Batter

**Size, Type, Alignment:** Medium Aberration, Chaotic Neutral

**Core Stats:** Armor Class (AC) 14, Hit Points (HP) 90, Speed 30 ft.

**Ability Scores:**

Strength 13 (+1),

Dexterity 16 (+3),

Constitution 14 (+2),

Intelligence 12 (+1),

Wisdom 10 (+0),

Charisma 18 (+4)

**Proficiencies:** Saving Throws: Dexterity +6, Charisma +7

Skills: Deception +7, Insight +3

Damage Resistances: Psychic;

Damage Immunities: None;

Condition Immunities: Charmed, Frightened

**Senses:** Darkvision 60 ft., Passive Perception 13

Languages: Common, Telepathy 60 ft.

Challenge Rating (CR): 5

**Special Abilities:**

– **Starstruck Aura:** Creatures within 10 feet must succeed on a DC 15 Wisdom saving throw or be charmed until the end of their next turn.

– **Shattering Elegance:** Once per combat, when the Fallen Star Batter is reduced to half hit points, it can unleash a dull, resonant explosion, creating a 15-foot radius of psychic damage (4d8) that requires a DC 15 Dexterity saving throw to take half damage.

**Actions:**

– **Multiattack:** The Fallen Star Batter makes two attacks: one with its Batting Club and one with its Starry Glare.

– **Batting Club:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.

– **Starry Glare:** Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 10 (3d6) psychic damage, and the target must succeed on a DC 15 Intelligence saving throw or be blinded until the end of its next turn.

**Description:** The Fallen Star Batter is a once-celebrated sports figure whose ambition turned to madness. Now twisted by failure and despair, it roams the world as a nightmarish aberration. Dressed in tattered cricket gear, this creature uses its psychic abilities to manipulate opponents, unnerving them with glimpses of their own potential falls from grace. Its demeanor is erratic; one moment it's melancholy, and the next, it's frantically swinging its Batting Club as if in the middle of a game. The Fallen Star Batter employs hit-and-run tactics, leveraging its psychic powers not only to deal damage but also to confuse and control the battlefield.

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