Tier 2 – The Lost Day of Eldoria
**Tier 2 play**
In the vibrant world of Eldoria, a peculiar phenomenon has gripped the land. Whispers of confusion echo through taverns and marketplaces as villagers awaken to find an entire day missing from their memories. The sun rises over the enchanted city of Luminara, its golden rays illuminating the intricate carvings that adorn every building, a stark contrast to the dark shadows of uncertainty creeping into the hearts of its citizens.
As the party embarks on their adventure, they are approached by a frantic villager, eyes wide with fear. “You’ve got to help us! People are disappearing into thin air, and we can’t remember what happened yesterday! The only clue we have is a strange mark appearing in the town square—it looks like a crescent moon entwined with an hourglass!”
The party is drawn to the town square, where an eerie silence hangs in the air. The cobblestones are slick with a mysterious, shimmering substance that glows faintly under the light. Central to the square is a large, weathered stone pedestal bearing the same symbol the villager described. As the players investigate, a faint whisper resonates in their minds, urging them to remember: “Time flows differently here…”
### Investigation Component:
– **Clue Hunting**: Players can search nearby buildings, talk to witnesses, and gather any remnants of the day that was lost. They might find a journal entry from a local scholar that hints at a group of rogue wizards experimenting with time magic in the nearby forest.
### Exploration Component:
– **Forbidden Forest**: The party is directed toward the Forbidden Forest, where the rogue wizards conduct their experiments. The forest is filled with vibrant, magical flora and fauna, but it also harbors dangerous creatures and illusions that can lead the unwary astray.
### Enemy Encounter:
As the players delve deeper into the forest, they stumble upon the rogue wizards’ hidden enclave, shielded by a powerful illusion. Here, they will face the **Time-Keeper**, a boss enemy who has manipulated the very fabric of time to erase the memories of the townsfolk.
**Time-Keeper Stats:**
– **Hit Points**: 60
– **Armor Class**: 15
– **Attack**:
– Time Warp (Melee Spell Attack): +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) psychic damage and the target must succeed on a DC 14 Wisdom saving throw or be stunned until the end of their next turn.
– **Special Ability**: Time Dilation (Recharge 5-6): The Time-Keeper can momentarily freeze time, allowing them to take an additional action immediately after their turn.
### Climax:
In the heart of the enclave, the party confronts the Time-Keeper, who is desperately attempting to harness the power of the stolen day to fuel their dark ambitions. The echo of lost memories lingers in the air, and the battle will not only test the party’s combat prowess but also their ability to restore the balance of time and memory.
### Resolution:
Should they succeed, the townsfolk will regain their memories, and the party will be celebrated as heroes, with the townspeople graciously providing rewards and information about further adventures. However, if they fail, the Time-Keeper will escape into the fabric of time, leaving behind a tainted reality and a lingering mystery for the players to unravel in the future.
This one-shot offers a blend of investigation, exploration, and engaging combat, allowing players to immerse themselves in a world where magic and mystery intertwine. Let the adventure unfold!