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Tier 2 – The Fogbound Sorceress of Eldoria

**Tier 2 play**

In the vibrant realm of Eldoria, where magic flows as freely as the rivers and the skies shimmer with the hues of enchantment, a peculiar disturbance has unsettled the townsfolk of Eldenwood. The once-peaceful village, nestled between the Whispering Woods and the Crystal Lake, has been plagued by strange occurrences: crops withering overnight, livestock disappearing without a trace, and an eerie fog that rolls in at dusk, thickening until it feels almost sentient.

As the sun sets, casting a golden glow over the village, the local tavern, The Gilded Griffin, buzzes with anxious chatter. The townsfolk speak of a mysterious figure seen lurking at the edge of the woods, a shadowy silhouette that seems to beckon the unwary into the depths of the forest. Rumors swirl that this figure is none other than the long-forgotten spirit of a sorceress, once revered for her wisdom but now twisted by centuries of isolation and sorrow.

Your party finds themselves drawn to Eldenwood, either by a call for help or the promise of adventure. As they gather in the tavern, the innkeeper, a stout dwarf named Borin, approaches them with a desperate plea. "You must help us! The fog has taken my daughter, and I fear the sorceress is behind it! Please, brave souls, venture into the Whispering Woods and uncover the truth!"

The party must navigate the dense, enchanted forest, where the trees seem to whisper secrets and the ground is carpeted with luminescent flowers that pulse with an otherworldly glow. As they delve deeper, they encounter various magical creatures—some friendly, others hostile. They may find a mischievous sprite who offers riddles in exchange for safe passage or a fierce guardian beast that tests their strength and resolve.

Eventually, they reach a clearing where the fog thickens, coalescing into a swirling vortex. At its center stands the sorceress, her once-beautiful features now marred by despair and rage. She wields the power of the fog, using it to manipulate the minds of those who dare approach. The party must confront her, not just with weapons but with compassion, seeking to understand her pain and perhaps offering her a chance at redemption.

**Boss Enemy: The Fogbound Sorceress**

– **HP:** 80

– **AC:** 15

– **Attack:**

– **Fog Blast:** Ranged spell attack, +6 to hit, 2d10 psychic damage, and the target must succeed on a DC 14 Wisdom saving throw or be frightened until the end of their next turn.

– **Illusory Minions:** Summons 1d4 illusory duplicates of herself that distract and confuse the party, granting her advantage on her next attack.

As the confrontation unfolds, the party must decide whether to fight the sorceress or attempt to break the curse that binds her. Their choices will determine the fate of Eldenwood and the sorceress herself, leading to multiple possible endings—redemption, destruction, or perhaps a new beginning for all involved.

Will your party rise to the challenge and bring peace back to Eldenwood, or will they succumb to the shadows of the Whispering Woods? The fate of the village lies in their hands.

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