Tier 2 – Wrestling with a Deity The Battle for Arbor Hollow
**Tier 2 play**
In the vibrant kingdom of Eldoria, nestled between the shimmering beaches of the Sapphire Sea and the towering peaks of the Crimson Mountains, a peculiar crisis has gripped the land. The citizens of the coastal town of Arbor Hollow live in fear of a formidable deity known as Juggernaut Rex, a colossal figure who once protected their shores. Recently, however, he has turned from guardian to tyrant, wreaking havoc in his wake.
The players find themselves in the bustling market square of Arbor Hollow, where the air is thick with the scents of exotic spices and freshly caught fish. Lively music from street performers mixes with the anxious whispers of townsfolk who pass by, their faces pale and drawn. A town elder, frail yet determined, approaches the party with a desperate plea.
“Brave adventurers! Juggernaut Rex has claimed our lighthouse, demanding offerings of gold, or he threatens to unleash his fury upon us. Our only hope lies in the ancient prophecy — that only the mightiest of champions can bring him down. But beware, traditional weaponry does not work on him! The legends say that to conquer him, one must enter the wrestling ring and use the art of fake pro-wrestling!”
As the party learns more, they discover that Rex thrives on excitement and has a deep love for spectacle. He now holds "wrestling tournaments" in his makeshift arena atop the lighthouse, challenging anyone brave enough to face him. If the party is to save Arbor Hollow, they must either participate in this bizarre contest or rally the townspeople to aid them in some extraordinary way.
### Key NPCs
– **Elder Margo**: The wise town elder who provides the background on Juggernaut Rex. She knows of ancient pro-wrestling techniques and offers the players a quick lesson if they seek her help.
– **Flint the Fisherman**: A former wrestler turned fisherman, Flint is willing to share his wrestling knowledge and techniques. He offers inspiration and encouragement, sharing a few legendary moves.
### The Arena
As the players approach the lighthouse, they are greeted by the sounds of laughter and cheers echoing from within. The arena is elaborately decorated with banners, colored lights, and a massive wrestling ring at its center. Juggernaut Rex, towering over the crowd, flaunts his power and charisma. If the players choose to challenge him, they must each come up with a creative pro-wrestling persona.
### Boss Encounter: Juggernaut Rex
Juggernaut Rex is a towering figure, clad in a shimmering cape and a mask adorned with fierce spikes. His presence fills the arena, and he delights in the attention of the crowd.
**Juggernaut Rex Stats:**
– **AC**: 15
– **HP**: 100
– **Attack**:
– Wrestling Slam: +7 to hit, 2d10+5 bludgeoning damage (if a player is harmed when using traditional weapons, they find it ineffective)
– Crowd Manipulation: Can charm a player to turn on their allies (DC 15 Wisdom saving throw to resist)
– **Special Ability**: “God of the Ring” – Rex can perform a special move that allows him to grapple one player, forcing them to win an arm-wrestling contest against him (DC 18 Strength check).
### Outcome
If the players manage to impress Juggernaut Rex with their wrestling skills and outmaneuver him, he will begrudgingly accept defeat, allowing them to take back the lighthouse and free Arbor Hollow from his tyrannical grip. The townspeople will celebrate them as heroes, and they will be rewarded with magical items from the lighthouse’s treasure vault.
Should they fail or choose not to engage, Juggernaut Rex's wrath could bring calamity to the town, leading to a potentially darker outcome and the need for renewed bravery in the future.
This one-shot promises a blend of humor, adventure, and spectacle, allowing players to explore their creativity in unexpected ways while navigating high-stakes wrestling battles against a playful yet fearsome god.