Tier 2 – The Tempest Wraith A Football Adventure in Eldoria
**Tier 2 play**
In the vibrant realm of Eldoria, where magic flows like the rivers and the skies shimmer with the hues of enchantment, a peculiar event has disrupted the peace of the quaint village of Rivermoor. The once-bustling marketplace now lies eerily quiet, as an unusual storm has engulfed the area. Dubbed "Storm Bert" by the locals, this tempest has not only drenched the village but has also transformed the nearby football pitch into a flooded arena, where the waters churn with a strange, magical energy.
As the players gather in the village square, they hear whispers of a legendary football team from Gloucestershire, known for their unwavering spirit and camaraderie. Despite the storm's fury, the team has refused to abandon their beloved pitch, determined to play their final match against the rival team from the neighboring town. However, the storm has awakened a malevolent force beneath the waters, threatening to unleash chaos upon Rivermoor.
### Adventure Hook:
The players are approached by the village elder, a wise old woman named Elowen, who pleads for their help. She explains that the storm is not a natural occurrence but a manifestation of an ancient curse tied to the football pitch. The players must investigate the source of this curse, confront the malevolent spirit that has risen from the depths, and save the village from impending doom.
### Exploration Component:
The players will need to navigate through the flooded pitch, using their skills to avoid treacherous currents and magical whirlpools. As they explore, they can uncover clues about the curse, such as old scrolls hidden in the mud or remnants of past matches that hint at the spirit's identity. They may also encounter enchanted creatures, like water sprites and mischievous merfolk, who can either aid or hinder their progress.
### Enemy Encounter:
As the players delve deeper into the mystery, they will face the spirit of the pitch, a formidable foe known as **The Tempest Wraith**. This spectral entity embodies the fury of the storm and the passion of the game, seeking to protect its domain at all costs.
**The Tempest Wraith**
– **Type:** Undead
– **Armor Class:** 15
– **Hit Points:** 85
– **Speed:** 0 ft., fly 60 ft. (hover)
– **Abilities:**
– **Multiattack:** The Wraith can make two attacks with its Stormy Grasp.
– **Stormy Grasp:** Melee Spell Attack: +7 to hit, reach 10 ft., one target. Hit: 18 (4d8) lightning damage, and the target must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.
– **Whirlwind:** The Wraith can create a swirling vortex of water, forcing all creatures within a 20-foot radius to make a DC 15 Strength saving throw or take 22 (4d10) bludgeoning damage and be knocked prone.
### Conclusion:
To break the curse, the players must defeat The Tempest Wraith and perform a ritual using the remnants of the football match, invoking the spirit of teamwork and sportsmanship. As they succeed, the storm will dissipate, the waters will recede, and the village of Rivermoor will be saved. The grateful villagers will celebrate their heroes with a grand feast, honoring their bravery and resilience against the storm.
This one-shot promises to be a thrilling adventure filled with magic, camaraderie, and the spirit of competition, perfect for a party ready to face the challenges of Eldoria!