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Tier 2 – The Shadowweaver’s Threat

**Tier 2 play**

In the vibrant city of Eldralore, where the skies shimmer with hues of violet and gold, whispers of a looming darkness have begun to circulate among the taverns and marketplaces. The once-bustling streets are now filled with an unsettling tension, as rumors of the Shadowweaver, a nefarious sorceress, have surfaced. She is said to be gathering an army of twisted creatures, threatening to plunge Eldralore into eternal night.

Your party finds themselves in the renowned tavern, The Silver Chalice, where the air is thick with the scent of spiced meats and the sounds of raucous laughter. A mysterious hooded figure approaches your table, sliding a weathered note across the wooden surface. As you unfold the parchment, you see a request for aid: "The Shadowweaver must be stopped. Meet me at the Whispering Grove at dusk."

The setting sun casts long shadows as you make your way to the grove, where the trees seem to lean in closer, as if eavesdropping on your approach. The atmosphere is electric, charged with the magic of both the land and the rising threat. As you enter, a shimmering portal flickers to life, revealing a twisted landscape beyond—a realm warped by dark magic.

Your goal is to infiltrate the Shadowweaver's lair and uncover her plans. The grove is filled with strange flora that glows in hues of blue and green, their luminescence illuminating the path ahead. As you delve deeper, you encounter enchanted creatures, both friend and foe. A mischievous fae named Lira offers to guide you, but only if you can solve her riddle.

**Riddle:** "I speak without a mouth and hear without ears. I have no body, but I come alive with the wind. What am I?"

Should you succeed, Lira will lead you closer to the Shadowweaver’s fortress. Failing, however, may summon her trickster minions, who will delight in leading you astray.

As you near the fortress, you discover that the Shadowweaver is not merely amassing power; she seeks an ancient artifact known as the Heart of Twilight, capable of bending reality itself. To confront her, you must navigate through her enchanted minions, including shadow hounds, eerie specters, and arcane constructs.

**Boss Encounter: The Shadowweaver**

– **HP:** 80

– **AC:** 15

– **Spellcasting:** Can cast spells such as *Darkness*, *Hold Person*, and *Shadow Blade*.

– **Abilities:**

– **Shadow Form:** Can shift into shadows, making her harder to hit (advantage on Dexterity saving throws).

– **Life Drain:** Melee spell attack, 2d8 necrotic damage, and regain half of the damage dealt as HP.

– **Illusory Minions:** Creates 2d4 illusory duplicates of herself that can confuse and distract the party.

As you prepare to face the Shadowweaver, the air crackles with anticipation. Will you be able to thwart her plans and save Eldralore from the encroaching darkness? The fate of the realm hangs in the balance, and your adventure is just beginning.

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